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invest05
Second Life is a 3-D virtual world entirely built and owned by its residents.
Since opening to the public in 2003, it has grown explosively and today is
inhabited by nearly 100,000 people from around the globe


Make real money in a virtual world. That’s right, real money.

Here’s how it works:
Second Life has a fully-integrated economy architected to
reward risk, innovation, and craftsmanship.

Residents create their own virtual goods and services. Because residents
retain the IP rights of their creations, they are able to sell them at various
in-world venues.

Businesses succeed by the ingenuity, artistic ability, entrepreneurial
acumen, and good reputation of their owners.

Residents who have amassed lots of Linden Dollars are matched with
residents who want to buy Linden Dollars at a Currency Exchange.

Second Life's real estate market provides opportunities for Residents to
establish their own communities and business locations. See Land Pricing
& Use Fees for details.


>>More Details Here

Second-life Featured in BusinessWeek!
beel
I don't quite understand. What's this?
flowmaster
Very interesting business, Invest05!

Would I be able to advertise my Online Business inside this Virtual World?

Please guide me to the details,thanks.

Keo

invest05
Cover Story from BusinessWeek
http://businessweek.com/magazine/content/06_18/b3982001.htm

this social networking site but in virtual , have your own avatar
you can chit chat with, play game and doing business





QUOTE(flowmaster @ Apr 24 2006, 07:50 AM) [snapback]1959612[/snapback]

Very interesting business, Invest05!

Would I be able to advertise my Online Business inside this Virtual World?

Please guide me to the details,thanks.

Keo



Yes sell your produvcs there. pls read the businessweek article and learn how they doing
business there
invest05
Try the Fee Trial
Noah
Too difficult for lil ole me to understand. hellno.gif I guess if I played online games I would get the hang of this. Seems very interesting.
invest05
This is one description of SecondLife

A persistent, streamed 3D reality that simulates a world with over a hundred geographic regions, each of which is contained on separate Internet servers, merged together to form a contiguous continent. The natural world of Second Life, however, is a basic palette. Using the building and scripting tools available to them, the paying subscribers (or residents) create almost all the objects contained in it: homes, public buildings, vehicles, weapons, clothing, etc. This facet distinguishes it from a MMORPG (Massively Multiplayer Online Role-Playing Game) like Star Wars Galaxies or Everquest, which are genre-oriented and emphasize gaining experience and wealth for your alter ego, or a non-genre MMOG (Massively Multiplayer Online Game), like The Sims Online, which emphasizes social interaction and chat

SecondLifeâ„¢ is an online virtual reality system with an interesting property: users explore a common space and can make modifications to it. This is extremely significant to what I have in mind. As an example, as well as users being able to see each other's 'avatars' and interact with each other, if a user places an object on the ground then other users will be able to see that object. This may not appear to be too significant: after all, interaction at this level occurs in many online games. What makes it much more significant is the extent to which the environment can be modified by users.

Users can use construction tools to build three-dimensional objects with which other users can interact. They can obtain the rights to hold virtual land and can create elaborate buildings and other structures on this land or in 'common' areas known as 'sandboxes'. They can use a high level language to create scripted objects that can even be let loose into the environment to behave autonomously.

This whole idea has extreme scope. SecondLifeâ„¢ is effectively a three-dimensional version of the existing internet. The existing internet has often been said to provide a 'cyberspace' - a kind of virtual environment in which, as well as interacting with each other, users can make their own pages which can be visited by other people. SecondLifeâ„¢ takes this idea and applies it to a three-dimensional world which is changed in real-time by the actions of the humans interacting with it.

One important concept of SecondLifeâ„¢ is that it does not have a specific use. It is a place, not a specific tool, just as the existing web forms a type of place. The 'inhabitants' of SecondLifeâ„¢, from the comfort of their homes, have done many things, just a few of which are:

Making houses in which to chat with friends
making communal spaces such as nightclubs
making shopping malls for the sale of virtual objects
fighting simulated battles in 'damage enabled' areas using scripted weapons that they make themselves
even meeting to conduct real-world business deals


Check this slide show
http://images.businessweek.com/ss/06/04/avatar/source/3.htm
youtoo
have you made any money from Second-life?
it looks veryinteresting
mjcrash22
[EDIT] This thread has been merged with a preexisting one. Only the original referral link will be kept available.[/edit]


Second Life is a 3-D virtual world entirely built and owned by its residents. Since opening to the public in 2003, it has grown explosively and today is inhabited by 396,616 people from around the globe.

From the moment you enter the World you'll discover a vast digital continent, teeming with people, entertainment, experiences and opportunity. Once you've explored a bit, perhaps you'll find a perfect parcel of land to build your house or business.


You'll also be surrounded by the Creations of your fellow residents. Because residents retain the rights to their digital creations, they can buy, sell and trade with other residents.


The Marketplace currently supports millions of US dollars in monthly transactions. This commerce is handled with the in-world currency, the Linden dollar, which can be converted to US dollars at several thriving online currency exchanges.


Welcome to Second Life. We look forward to seeing you in-world.
primetimelhs22
ill try this because you put me on to all of these.
mjcrash22
yeah its a lot of fun. i heard that some guy makes like 10,000 a month from doing this. i dont know if its true but im sure it is possible. thats just crazy though. i need to learn what he is doing
kg178
this game is fun, but very hard to play. It gets boring if you have no idea what your doing. BTW, to make money, you have to invest in it.
mjcrash22
yes you do have to invest. how much do you make kg? i just joined this month. and im still learning so if you have any tips or anything let me know.
primetimelhs22
this is fun but hard like you said. need some help
oozyluce
Well im not into games like this very much, but iv'e heard that you actually can make a few load of cash via this so called Second Life game...

Anybody experienced this before?
Dannyboy-online
I did and yes it's true you can make some good money from second life, selling land is the main way to earn money there.

I've read about a lady that became a millionaire in real life just from selling real estate on second life.


I've tried some coding on it (because that's what I do) the scripting language is ok and all but the game needs to become more stable, too many lag when there are a lot of people on a parcel.

It was fun for a few days over there, but after a while it started to bore me out tongue4.gif

hehe

Danny...
dpernas
Hi,
In addition to that, you can make big money just by referring people to Second Life once you´re registered.
If you aren´t yet a SL member, and want to start making big money, then join

Greetings,
Daniel
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